Platinum Games performed a near total overhaul on the gameplay, ultimately saving the project in time for its proposed release date.īeing the last canonical entry in the “Metal Gear” timeline, most of the franchise’s main characters have died or are no longer capable of fighting, leaving Raiden alone to continue his story. Platinum Games, the developer behind cult classics, such as “Bayonetta” and “Nier: Automata,” were asked to take over development of the game. They had no choice but to ask another video game developer for assistance. Lacking direction, the team set to work on “Revengeance” failed to meet development deadlines. Unfortunately, things would not go as planned. ![]() Kojima was busy with “Metal Gear Solid: Peace Walker”, and did not have time to oversee “Revengeance.” As a result, Kojima decided to hand over development of the game to a team of developers he knew he could trust. To call the development of “Revengeance” rocky would be a massive understatement. Previously, Raiden had only been playable in “Metal Gear Solid 2: Sons of Liberty,” and showed up briefly in “Metal Gear Solid 4: Guns of the Patriots.” Rather than being focused on Solid Snake, the original face of the franchise, “Revengeance” brings back Raiden as the main character. ![]() Released in 2013, “Metal Gear Rising: Revengeance” loses most of the franchise’s seriousness, but makes up for it with its unforgettably ridiculous narrative, thrilling combat and award winning soundtrack. ![]() “Metal Gear Solid”, the mainline series of games within the “Metal Gear” franchise, may at first seem like a stealth shooter grounded in reality however, just a single dive into the “Metal Gear” franchise will show that it is instead a techno-thriller that fosters themes of war, fate and dystopia. The “Metal Gear” franchise began in 1987 under the creative powerhouse that is Hideo Kojima.
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